Today, I'm Director of Engine Development at Frostbite, the game engine behind EA's biggest AAA titles. I lead globally distributed teams across Agentic Engineering, Data & Insights, and Documentation. A core stakeholder in the AI Strategy Group, my team conceived and launched Snowpack, Frostbite's agentic AI platform now serving 300+ engineers. I drive roadmap execution, studio partnerships, and adoption across a 600-person organization and six global sites.
My background isn't technology, though it's where I keep ending up, because it's how I solve problems. My path here was deliberately nontraditional, and that's part of the value I bring.
I started in academia: a PhD in English Literature from UBC, a thesis published as a book with Palgrave Macmillan, and over a decade teaching at the university level. That work trained me to synthesize complexity, build arguments under scrutiny, and communicate with precision. These are skills that translate directly to executive alignment, technical strategy, and leading through ambiguity.
From there I moved into global shipping, where I built commercial platforms, contributed to investment cases including an Oslo exchange listing, and learned to operate across finance, operations, and logistics at scale. I consulted on digital transformation for B2B partnerships, defining roadmaps, KPI architectures, and process redesigns for organizations in the middle of operational change. I also co-founded a consumer product brand and took a product from concept through supply chain, crowdfunding, and launch.
Each chapter added a layer: research discipline, operational fluency, commercial instinct, product execution. That breadth means I don't just understand how to build systems, I understand how organizations adopt them, resist them, and find real value in them.
The through-line is simple: I align people, strategy, and delivery in complex systems,
and produce measurable outcomes the business understands.